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Gravity sketch practice

General / 05 February 2020

This time the goal was to make something with maximum accuracy and detail. It's hard for me to work in VR more that 2 hours, but that's nice limit that allows to concentrate on main things :)  Usage of prepared concept speeds up the process. And then I dived into marmoset settings of lighting and camera and I can't stop until I get this glamorous illumination. But it so hard to force the camera to move smoothly =( Now I have to find some info about how to work with it correctly.